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Gamification is the use of game-like elements in non-game settings to improve learning, motivation, and behaviour change.
Aranyer Din Ratri, restored by The Film Foundation’s World Cinema Project at L’Immagine Ritrovata in collaboration with the ...
Donald Trump's tour of the Persian Gulf was surrounded by a lot of controversy. He returned home from his first foreign visit ...
Is a narrowly defined transition likely to fail? The Thinking Ahead Institute’s climate transition working group has been exploring this thesis, writes the Institute’s co-founder Tim Hodgson.
Columbus-based Chemical Abstracts has curated information about new chemical substances and increased access for over 115 ...
Explore historical events through multiple lenses – political, economic, social, and cultural. Direct your AI research assistant to focus on specific date ranges, if relevant. Ask it draw from diverse ...
A University of Queensland study has shown scientific knowledge on the conservation of endangered species is often overlooked ...
Despite their clinical relevance, bradyzoite-filled cysts - the hallmark of chronic toxoplasmosis - are largely overlooked in ...
A density gradient of basement membrane laminins modulates retinal pigment epithelium contractility levels by differential ...
The truth is clear: Animal models aren’t just helpful; they’re irreplaceable. They remain central to understanding the ...
Measles, a highly contagious viral disease preventable by vaccination, is resurging due to declining immunization rates driven by vaccine hesitancy and misinformation. Recent outbreaks in the US and ...
Read this article to learn why family carers of people with dementia often experience anticipatory grief, and to explore ...