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Fifth grade teacher Michaela Sicuranza helped lead her Title I school to a math championship. Here's how she gets kids ...
Digital games can contribute to educating people—particularly those who do not suffer from mental illness—about depression, a ...
California’s reading wars may finally be over. After decades of debate over how to teach reading, a new bill aims to use ...
Today, the pursuit of knowledge is no longer confined to traditional classrooms. With technology at our fingertips, online ...
These terrific apps, games, and websites can help kids build friendships and learn everyday life skills, too -- such as observing the weather, understanding the importance of moving around, and ...
With a focus on STEM education in schools and in the media ... Kids can practice math at all levels with these terrific digital tools, from homework helper websites to math games to keep kids engaged ...
Abstract: Education and training are among the fields taking advantage of serious games (SGs). In this article, we present Gea 2: A New Earth, a digital SG developed as an immersive 3-D virtual ...
Abstract: This article proposes new inverse reinforcement learning (RL) algorithms to solve our defined Adversarial Apprentice Games for nonlinear learner and expert systems. The games are solved by ...
For multilingual students, websites offer a comfortable space to express ideas in their preferred languages and add depth and authenticity to their learning. But too much freedom can be overwhelming, ...
A fully responsive Next.js 13 Quran web app with audio recitation, translations, tafsir, search, bookmarks, and memorization tracking — built with TypeScript, Tailwind CSS, and the AlQuran Cloud API.
from project-based learning to experiential and inquiry-based learning. Today, I cover Game-Based Learning (GBL), a topic that has been particularly influential in my work as an educator and ...
This paper proposes a model that integrates constructivist learning with game-based learning design, exploring the intrinsic mechanisms and implementation paths of game-based learning in museums to ...
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