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We sat down to talk with Elden Ring Nightreign director Ishizaki-san about what it's like sitting in the director's chair, dig into some of the more unique design decisions Nightreign brings to the ...
As our exclusive IGN First coverage of Elden Ring Nightreign continues, we bring you our interview with game and combat designer Takuya Miyazawa. Enjoy!
You can create characters for stories using many tools and media, but I love to draw characters with pencil and watercolours ...
Wildlife-vehicle collisions cost Americans over $8 billion annually. The solution can be simple — and stunning.